Monthly Archives: March 2012

You can’t save everyone — and you really can’t please them.

The Reapers were here.

On paper, I’m an ideal candidate to be annoyed about Mass Effect 3‘s ending. After all, my complaint about Dragon Age II was that the game gives the player a ton of choices and then goes out of its way to make them all seem meaningless, which is not far off from the most coherent complaint about ME3. I also don’t like deus ex machina endings, and I was already kind of annoyed at the game because I kind of saw one coming.

And yet, it didn’t really bother me.

Spoilers.
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Why I’m not worried about Game of Thrones.

In this week’s edition of me gainsaying io9, I’m taking a look at this piece, in which Charlie Jane Anders wonders if the second season of Game of Thrones will live up to the first. I’m going to be counter-contrarian and say that it will.

The article makes some great points, which amount to the fact that everything that made the first season hard will make the second season harder, plus they’ll need more  special effects. But I think the first point Anders raises is both wrong and the reason why I think the show will actually work.

Spoilers.

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Space Grit

Stargate Universe.

Charlie Jane Anders has an excellent article on io9 about what happened to all the gritty space opera that I spent most of the last decade being wary of.

I’m generally suspicious of articles that try to paint the 2000s as some sort of pinnacle of science fiction on television, as it struck me as the decade when sci-fi shows tried to stop being science fiction. But I was as happy as anyone when I saw shows that paid serious attention to physics and using space to tell complex human stories, so an article about the Unfulfilled Promise of the period works for me.

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